NeedForSpeed World Problem
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Night Owls Gaming Community :: Game Discussion Forums :: PC Gaming :: Racing Games :: Racing Game Forums :: NFS: World Discussions
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NeedForSpeed World Problem
So guys, I haven't been able to get on World because my computer keeps saying:SERVERERROR_FATAL_ERRORCODE_7 I was only available to go on yeterday because I was on a computer at my mom's office, does anyone have a solution?
Re: NeedForSpeed World Problem
If I've been kicked off the game due to loss of internet, that's the error I get. Do you have slower internet at home now?
LSA2013- NOG Forums Big Poster
- Posts : 203
Join date : 2012-01-08
Location : Ohio, USA
Age : 29
Re: NeedForSpeed World Problem
LSA2013 wrote:If I've been kicked off the game due to loss of internet, that's the error I get. Do you have slower internet at home now?
Yes I do, but it used to work before, I don't know if they changed the router or unplugged something, The connection isnt' super slow, but its not something you'll call fast, it takes bout 5 seconds to open up explorer
Re: NeedForSpeed World Problem
Internet connection speed, not computer speed. Internet Explorer is NOT a reliable test object unless you have IE 9, which is only for Vista and Windows 7 and 8.
Go to Speedtest.net. It has a great test of how fast your connection can download and upload. Also, go to Pingtest.net to see how reliable the connection is.
Using just those sites, here's what you want to see:
High download and upload speeds (Speedtest.net)
Minimal ping (under 100 ms is great) (Both sites give this)
NO packet loss (Pingtest.net)
Minimal jitter (pingtest.net)
And in case you're not that tech savvy:
Ping is how long it takes for the computer to establish a connection to whatever it's trying to connect to. In those tests, it'll be a server that they've set up.
Jitter is variance in ping times. It's almost impossible to have this at 0.
Packet loss: Lets say you sent 20 papers to your boss, but 5 of them got lost on the way. That's basically what the internet does: Splits up whatever is being sent, sends it in "packets", and it's reassembled at the computer. Packet loss means some of those packets didn't come back.
Go to Speedtest.net. It has a great test of how fast your connection can download and upload. Also, go to Pingtest.net to see how reliable the connection is.
Using just those sites, here's what you want to see:
High download and upload speeds (Speedtest.net)
Minimal ping (under 100 ms is great) (Both sites give this)
NO packet loss (Pingtest.net)
Minimal jitter (pingtest.net)
And in case you're not that tech savvy:
Ping is how long it takes for the computer to establish a connection to whatever it's trying to connect to. In those tests, it'll be a server that they've set up.
Jitter is variance in ping times. It's almost impossible to have this at 0.
Packet loss: Lets say you sent 20 papers to your boss, but 5 of them got lost on the way. That's basically what the internet does: Splits up whatever is being sent, sends it in "packets", and it's reassembled at the computer. Packet loss means some of those packets didn't come back.
LSA2013- NOG Forums Big Poster
- Posts : 203
Join date : 2012-01-08
Location : Ohio, USA
Age : 29
Re: NeedForSpeed World Problem
Guess what, the computer with nfs is not connecting the internet, haha, when it comes on ill check out those sites thank you
Re: NeedForSpeed World Problem
Use Speed test al the time for my ipod touch 4g and my pc, i get about 42 ping, 13 down, and 5 up.LSA2013 wrote:Internet connection speed, not computer speed. Internet Explorer is NOT a reliable test object unless you have IE 9, which is only for Vista and Windows 7 and 8.
Go to Speedtest.net. It has a great test of how fast your connection can download and upload. Also, go to Pingtest.net to see how reliable the connection is.
Using just those sites, here's what you want to see:
High download and upload speeds (Speedtest.net)
Minimal ping (under 100 ms is great) (Both sites give this)
NO packet loss (Pingtest.net)
Minimal jitter (pingtest.net)
And in case you're not that tech savvy:
Ping is how long it takes for the computer to establish a connection to whatever it's trying to connect to. In those tests, it'll be a server that they've set up.
Jitter is variance in ping times. It's almost impossible to have this at 0.
Packet loss: Lets say you sent 20 papers to your boss, but 5 of them got lost on the way. That's basically what the internet does: Splits up whatever is being sent, sends it in "packets", and it's reassembled at the computer. Packet loss means some of those packets didn't come back.
Re: NeedForSpeed World Problem
Oh, I just remembered, the computer uses a antenna, is that a problem:?:
Re: NeedForSpeed World Problem
Ok, so I have got it to work, just a but of lag, but not serious, thanks for your helo guys!
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Night Owls Gaming Community :: Game Discussion Forums :: PC Gaming :: Racing Games :: Racing Game Forums :: NFS: World Discussions
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