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Closed Beta Phase 2 Update 5/10/2012

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Closed Beta Phase 2 Update 5/10/2012 Empty Closed Beta Phase 2 Update 5/10/2012

Post by DogManDan Thu May 10, 2012 9:33 pm


Game version: 0.6.0

General

•Conquest game mode is now 1 round
•Teamwork-focused device assists: When the user triggers Blitz, Heat, Oracle or Blackout and their effect lead to a teammate killing an enemy, the user will be rewarded.
•New Launcher Skin
•Fixed an issue whereby the custom faces and skin color of the Specialist and Recon characters were not carried correctly into the game
•Re-implemented the Bearded face in character customization
•Polish core movement animations
•Remove camo from helmets so that it will maintain its original appearance
•Set default minimum resolution to 1024 x 768
•Improvements to the attributes shown for armor and devices
•Add tooltip for effective Health in the Stats Page
•Confirmation message on changing video resolution to allow recovery for resolutions not supported by user's monitor
•Clicking on the Achievement Points in persona data now links to the achievements page
•There is now a message to confirm an inventory slot purchase
•Fixed loot so that it occupies the same inventory slot as the box when opened
•Fixed numerous distorted reload animation issues.
•Fixed several epilepsy risk issues (spatial patterns on maps)
•User was sometimes stuck in tutorials when updating the inventory was taking too long
•Fix an issue whereby Voice Comms sometimes did not work between matches.
•Added confirmation to user quitting matches

Map
•Opened up the train doors near point C in Markov Station map, allowing another path through the tunnel
•Markov Station: Made changes to capture point B to improve map playability

Assault
•Adjust Blitz shield collision size and rebalance Blitz turn behavior
•Adjusted ADS duration to take into account the deployment time.
•Changed requirement for "Well Done" achievement from 3 enemies killed to 6 enemies suppressed by HEAT


Recon
•Enabled oracle to detect friendly as well as enemies

Specialist
•Added Blackout Disable, which triggers when the user uses blackout on an enemy who has his ability activated
•Added AEGIS Protect, which triggers each time a team mate stays in the user's AEGIS shield for an accumulative duration of 5 seconds
•Tuned LMG recoil values
•Increased LMG accuracy, but increased spread when continually fired. Makes tapping accurate shots possible.

Weapons
•Reduced Pentagun damage and recoil
•Reduced damage for most other shotguns
•Significantly reduced semiauto shotgun fire rates
•Tune sway for high magnification scopes
•Laser sights are now available on all primary weapons
•Reloading a weapon will temporarily cause you to stop sprinting
•Added weapon class name to magnum ammo
•Improvements to "weapon up" behavior when close to a cover
•Improvements to reload while in cover
•Reduced concussion grenade one-shot effectiveness by greatly reducing damage
•Increased ease of use for concussion grenades by increasing blast radius
•Increased M1014SD, Pentagun SD, KPS-12 SD damage to match medium barrels (prevents CQC variant weapons from being customized to superior silenced weaponry)
•Reduced KPS-12 damage and recoil
•Increased M1014 damage and recoil
•Slightly increased recoil for AR medium and long barrels
•Improved SMG accuracy and reduced damage (reduces OP longer barrels)
•Reduced vertical grip ready time multiplier
•Increased KPS-12 mag size
•Increased ADS duration
•Rebalanced SR accuracy to reduce no-scope effectiveness
•Increased LMG ready time to reduce run ‘n gun behavior
•Improved LMG performance in cover
•Reduced Ultimax recoil (starting Spec LMG)
•Tuned LMG recoil values
•Increased LMG accuracy, but increased spread when continually fired. Makes tapping accurate shots possible.
DogManDan
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Closed Beta Phase 2 Update 5/10/2012 Empty Re: Closed Beta Phase 2 Update 5/10/2012

Post by TheShotsii Sat May 12, 2012 1:27 pm

wow lots of improvements i guess, but its beta so u would expect that, when does beta for this game over?
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Closed Beta Phase 2 Update 5/10/2012 Empty Re: Closed Beta Phase 2 Update 5/10/2012

Post by DogManDan Sat May 12, 2012 1:32 pm

Beta phase 2 ends on Monday. Then we wait for Beta 3 if I am correct as it will implement the anti-cheat system.
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Closed Beta Phase 2 Update 5/10/2012 Empty Re: Closed Beta Phase 2 Update 5/10/2012

Post by TheShotsii Sat May 12, 2012 2:23 pm

And how many phases are there ? o.0
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Closed Beta Phase 2 Update 5/10/2012 Empty Re: Closed Beta Phase 2 Update 5/10/2012

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