Patch Notes for v0.5.1455 - Founders Patch
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Patch Notes for v0.5.1455 - Founders Patch
Founders Pack Virtual Items
Commander LGVs now available! Deploy your LGV through the call-down menu.
Merch pets now available for those that purchased Founders Packs at PAX or completed the online Crystite Challenge. Access your Merch through the calldown menu.
Founders Tiki Masks are now available, equip them via the New You!
Founders decals are now available! Access and apply your decals through the Paint Shop in the Garage.
Army Name/Tag reservation as well as Tiki Mask gift codes for friends are available at the Founders website.
Game Changes
General
Items such as flashlights for other characters and flares are now visible on all quality settings
Open World
Increased the base XP reward of Chosen Assaults (50 XP), Melded Hissers (50 XP), Siegebreakers (150 XP) and Juggernauts (150 XP)
Removed dialogue from SIN uplink mission for The Shiv
PvP Maps
Modified the spawn room forcefields on The Rig - once you leave the spawn room you cannot enter again (matches Sunken Harbor forcefield behavior)
Balance Changes
General
Reduced Tier 1 Defense Plating to 2.5% damage reduction
Reduced Tier 2 Defense Plating to 5% damage reduction
Biotech
Reduced the base coodown of Healing Ball from 35 seconds to 15 seconds
Healing Ball no longer self-heals the Biotech unless it also hits a friendly target
**The Biotech does not have to be in range of the splash to receive the healback
Reduced the base Tier 1 Healing Wave cooldown to 20 seconds
Reduced the base Tier 2 Healing Wave cooldown to 15 seconds
Recon
Increased Satchel Charge's projectile speed
Added a 500ms delay to Satchel Charge's ability to be detonated
Engineer
Multi Turret: Engineers now store up to 3 turrets and can deploy them back to back until they are out of turrets
** NOTE: Each turret is replenished in 30 second intervals. The UI does not currently reflect this properly.
UI Changes
Players will receive a notification if a "friend" declines a friend invite
Interface placement options are now compatible with 3 monitor mode or stretched windowed mode
Added vehicle UI to display vehicle health, speed, rpm and gear information
Resource Monitor got reworked to show a cumulating recent change number, it will now be on by default in auto collapsing mode
The loot messages in chat will now be off by default
Bug Fixes
General
Fixed an issue where weapons would twitch in iron sights view
Fixed an issue where a player would sometimes lose their weapon after being revived following a duel loss
Fixed an issue where during the swap weapon animation would play, weapons would appear behind the player's back
Open World
Fixed a few issues with thumpers that were causing unintended and irregular creature / Chosen spawns
Improved and Advanced thumpers use the correct thump durations
Moved Sigu's Sanctuary and Biosphere Research Facility uplink mission waypoints to their proper locations
Fixed issues causing placement problems when placing watchtower reactors
Fixed various prop and terrain issues (Open World & PvP maps)
UI
End of match progress screen should now display the correct amount of XP earned in the match
Battleframe Abilities
Fixed the Omnidyne-M Shockwave ability for Firecat (it now has the proper cooldown reduction)
Fixed an issue causing Boomerang Shot to hit a target multiple times when passing through them
Fixed the display name of Quick Deploy Forcefield
Fixed an issue where Satchel Charge would detonate multiple times
Fixed an issue with Satchel Charge's cooldown
Patch should be live soon, we are in the process of fixing something server-side.
Commander LGVs now available! Deploy your LGV through the call-down menu.
Merch pets now available for those that purchased Founders Packs at PAX or completed the online Crystite Challenge. Access your Merch through the calldown menu.
Founders Tiki Masks are now available, equip them via the New You!
Founders decals are now available! Access and apply your decals through the Paint Shop in the Garage.
Army Name/Tag reservation as well as Tiki Mask gift codes for friends are available at the Founders website.
Game Changes
General
Items such as flashlights for other characters and flares are now visible on all quality settings
Open World
Increased the base XP reward of Chosen Assaults (50 XP), Melded Hissers (50 XP), Siegebreakers (150 XP) and Juggernauts (150 XP)
Removed dialogue from SIN uplink mission for The Shiv
PvP Maps
Modified the spawn room forcefields on The Rig - once you leave the spawn room you cannot enter again (matches Sunken Harbor forcefield behavior)
Balance Changes
General
Reduced Tier 1 Defense Plating to 2.5% damage reduction
Reduced Tier 2 Defense Plating to 5% damage reduction
Biotech
Reduced the base coodown of Healing Ball from 35 seconds to 15 seconds
Healing Ball no longer self-heals the Biotech unless it also hits a friendly target
**The Biotech does not have to be in range of the splash to receive the healback
Reduced the base Tier 1 Healing Wave cooldown to 20 seconds
Reduced the base Tier 2 Healing Wave cooldown to 15 seconds
Recon
Increased Satchel Charge's projectile speed
Added a 500ms delay to Satchel Charge's ability to be detonated
Engineer
Multi Turret: Engineers now store up to 3 turrets and can deploy them back to back until they are out of turrets
** NOTE: Each turret is replenished in 30 second intervals. The UI does not currently reflect this properly.
UI Changes
Players will receive a notification if a "friend" declines a friend invite
Interface placement options are now compatible with 3 monitor mode or stretched windowed mode
Added vehicle UI to display vehicle health, speed, rpm and gear information
Resource Monitor got reworked to show a cumulating recent change number, it will now be on by default in auto collapsing mode
The loot messages in chat will now be off by default
Bug Fixes
General
Fixed an issue where weapons would twitch in iron sights view
Fixed an issue where a player would sometimes lose their weapon after being revived following a duel loss
Fixed an issue where during the swap weapon animation would play, weapons would appear behind the player's back
Open World
Fixed a few issues with thumpers that were causing unintended and irregular creature / Chosen spawns
Improved and Advanced thumpers use the correct thump durations
Moved Sigu's Sanctuary and Biosphere Research Facility uplink mission waypoints to their proper locations
Fixed issues causing placement problems when placing watchtower reactors
Fixed various prop and terrain issues (Open World & PvP maps)
UI
End of match progress screen should now display the correct amount of XP earned in the match
Battleframe Abilities
Fixed the Omnidyne-M Shockwave ability for Firecat (it now has the proper cooldown reduction)
Fixed an issue causing Boomerang Shot to hit a target multiple times when passing through them
Fixed the display name of Quick Deploy Forcefield
Fixed an issue where Satchel Charge would detonate multiple times
Fixed an issue with Satchel Charge's cooldown
Patch should be live soon, we are in the process of fixing something server-side.
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Night Owls Gaming Community :: Game Discussion Forums :: PC Gaming :: MMO Games :: MMO Game Forums :: Firefall The Game
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