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Jonathan Sharp Talks Underwater Combat

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Jonathan Sharp Talks Underwater Combat Empty Jonathan Sharp Talks Underwater Combat

Post by Chief War Thu Nov 10, 2011 5:31 pm

My name is Jonathan “Chaplan” Sharp and
I’m a game designer here at ArenaNet. Today we’re going to go beyond
the x- and y- axis and dive into the vast underwater world of Guild Wars 2. Ready to get your feet wet?

Just Breathe


Here at ArenaNet we don’t think breathing is fun. We figure that you
have to breathe every day IRL (in real life), so why should you have to
work to breathe in a game—even underwater?

There’s a huge amount of underwater content in Guild Wars 2,
and we want you to be able to explore it all without stressing about
drowning. When you dive underwater, a breathing apparatus is instantly
put all up on your face. We provide you with a default breathing
apparatus, but you can find all sorts of cool gear to help keep you
exploring the depths of the ocean.

When you’re underwater, you don’t need to worry about breathing until
your health goes to zero. When this happens you go into a drowning
state, which functions like the downed state you experience when above
water except with some small ability to move. When you are drowning,
you have three ways to recover:


  • You kill an opponent, which will cause you to rally.
  • An ally can revive you, just as they can above water.
  • You reach the surface of the water, where you will stop drowning and
    regain health. When your health bar fills all the way you’ll be
    revived.

Jonathan Sharp Talks Underwater Combat Underwater_04-600x340

Dive! Dive! Dive!


The transition from swimming to not-swimming is something we’ve
really focused on. We want the transition to be seamless and immersive,
so we’ve put a lot of effort into giving the player control over
swimming. If you just need to cross a body of water to get to the other
side, you can swim at the top of the water without diving below. Be
careful though! While swimming on the surface you can’t fight and are
fair game for any enemies lurking below the surface.

If you want to go full-on underwater, just tilt your camera down and
keep moving forward—you will dive below the waves. When this happens,
you will automagically switch to your underwater weapon set, your
underwater skill setup, and your breathing device.

For the more adventurous among you, there are other ways to go
straight into underwater combat. Imagine you’re running away from enemy
mobs towards a cliff edge. They’re getting closer; arrows are flying by
you, barely missing you. Spells explode behind you, singeing your
clothes. Rifle and pistol bullets richochet past you, nearly taking out
your legs. There’s nowhere to go…. until you jump off the cliff and land
in the water far, far below. The second you hit water, you’re ready to
go—you switch to underwater mode, pull out your underwater weapon, and
start swimming while your pursuers yell and curse!

Swim Around a Little


The world of Tyria is a beautiful, dangerous place, with a ton of
places to explore. We didn’t want the undersea zones to feel like a
secondary experience compared to the land zones, so you’ll experience
the full—ahem—depth of Guild Wars 2 content underwater. In
addition to a wide variety of dynamic events, most dungeons have
underwater content, and your personal story will also occasionally take
you under the sea.

You’ll discover spectacular sights, diverse challenges, and powerful enemies while underwater in Guild Wars 2. In a recent blog post
Ree Soesbee described one of the many races you’ll encounter under the
sea, the totally evil krait, but we’ve got a lot more up our proverbial
wetsuit sleeves. Although the shark from Jaws was unable to
make an appearance (conflicting schedules due to his current projects),
we’ve enlisted a myriad of equally fearsome underwater dwellers,
ill-tempered fish, and fantastic sea monsters to fill out our underwater
world. From thundershrimp to icewater barracudas, we’ve got you covered
for underwater mobs—which means you need to be able to fight.

Jonathan Sharp Talks Underwater Combat Underwater_09-600x340

Fighting in a 3D Space


From the beginning, we knew that if we wanted to do underwater right
we couldn’t just graft our land-based combat directly into the undersea
realm.

Above ground, you’re usually fighting an enemy on the same plane,
even if they’re above you in a building or below you in a pit. Fighting
underwater challenges the player by introducing the z-axis and throwing
danger at them from any angle, but it also opens up a lot of tactical
opportunities for players as well. Area of effect skills can be used to
hit foes on top of one another. You can use skills to force enemies up
to the surface, or drag them down to the ocean floor. We really wanted
underwater skills to take advantage of the 3D space!

Weapons That Work While Wet


Time to talk about those underwater weapons I mentioned earlier. We
really wanted fighting underwater to be a new experience for the player,
so we created a bunch of new weapons that you use ONLY underwater. This
opens up a whole new spectrum of skills and tactics that you can use
underwater and really distinguishes the feel and pacing of underwater
combat from land combat.

Let’s take a look at the pointy underwater weapons:



Spear: Close-quarters melee weapon

Used by:


  • Warrior
  • Necro
  • Ranger
  • Thief
  • Guardian

Trident: Long-range magical weapon

Used by:


  • Necro
  • Guardian
  • Elementalist

Harpoon gun: Long-range mechanical weapon

Used by:


  • Engineer
  • Warrior
  • Ranger
  • Thief

Jonathan Sharp Talks Underwater Combat Underwater_weapons-600x376



You’ve Got Underwater Skills


Of course, there is more to your skill bar in Guild Wars 2
than just your weapon skills. That’s why, we whenever you dive beneath
the surface, the skills in slots 6 through 10 automatically change to
underwater skills. As you might imagine, not all your land-based
utility, heal, and elite skills work underwater, so we’ve come up with
some really cool underwater equivalents of these skills.

We’re not kidding when we say that the underwater experience in Guild Wars 2
is going to be a vital, important part of the game. You can’t
experience everything the game has to offer without getting wet, so grab
a breathing device and a trident and hit the beach! Life is much better
down where it’s wetter, under the sea.

Jonathan Sharp Talks Underwater Combat Underwater_01-600x340
Chief War
Chief War
NOG Senior Member
NOG Senior Member

Posts : 145
Join date : 2011-06-23
Location : Washington
Age : 34

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