7.1 Hot Fixes

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7.1 Hot Fixes

Post by DogManDan on Tue Mar 19, 2013 6:32 pm

-Mod sort by type

-Boost health and shield mods

-Fix Stalker attacking low level players

-Fixed chat scrollbar scrubber not resetting when the height of the scrollbar was changed

-Fixed chat area text wrapping

-Fixed added text field showing the number of users in the current channel

-Fix sound quake on certain enemies causes them to stand in place after they die

-Gamepad: Jump moved back to A (need Wallrun Toggle controls for this to work) / Crouch moved back to R3 (may move back to B later) / Parry moved to LB so you can hold it while keeping full move & look controls / Use moved to X & reload moved to B (until I can move it on X, shared with Use)

-Fix the Jackal becomes level 9999 after host migration

-Fix 664797 Fix for Sentinels not coming with a reactor when bought with platinum, and fix for reactor not showing up as being applied when used on a Sentinel; it really was applied but would not show up that way until you log out and back in, now it updates immediately

-Fix Recipe blueprints with an empty description tag will now display the description of their result item.

-Fix Arsenal: The player will lose all Arsenal functionality if they unequip their sentinel and then try to change any other equipment

-Fix mission continue UI showing up after the first wave (if migrated before initializing mission flow for the defense mission)

-Fix Stalker attacking Defense object

-Fix transition from charge to reload for bow anims

-Fix memory leak in PhysX effects

-Add missing stealth attacks to melee weapons

-Improvements to Infinite Defense host migration

-Fix some holes in maps thanks for player reports
-Fixe Power Use back to LB / Parry moved to Dpad Up (until I get a free face button) / Weapon Swap moved back to Y

-Fix landing pad platforms alignment/falling through world

-Fix ground attacks falling through world

-Improvements to Infinite Defense reward popup voting

-Improvements to mantling problems in Outpost

-Fixed ability kill achievements counting as pistol

-Fix Sentinel Cloak removed Ashes and Lokis cloaking abilities

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DogManDan
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Re: 7.1 Hot Fixes

Post by DogManDan on Wed Mar 20, 2013 8:47 pm

HOT FIXED:
Some hitches and crashing
Problem where the grenade explosion on jackal was playing multiple sounds at once (Lead approved)
Added FX event for the slowmotion Boss slice's top & bottom halves
Update beta label
Another guard against cascading "login failed" popups
Fixed hand positions to closer match idle, fixed shoulder issue, added motion to bow, added sublte body posture for each direction
Clear active session count when switching to solo mode
Auxillary attachment 'arrow' z offset set to .68 -arrow flights no longer in hand
Rifle weapon UI component not hiding after switching to Sentinel View without a sentinel (clicking would cause a script error and break the UI)
Default upgrade initial level is now 0 instead of 1
Fix chat breaking when scrolling user list

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DogManDan
Site Founder/Admin
Site Founder/Admin

Posts : 7789
Join date : 2011-05-02
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Re: 7.1 Hot Fixes

Post by DogManDan on Thu Mar 21, 2013 6:03 pm

- Fixed enemies getting stuck behind doors in Endless Defense missions
- Fixed AI falling through ground after taking cover in specific locations in Outpost levels
- Fixed items being awarded after failing certain missions
- Possible fix for chat window not showing up
- Fixed client players missing from mission intro cinematics
- Fixed melee weapons not updating live when choosing colors in the Arsenal
- Fixed level props sometimes facing the wrong way
- Fixed a handful of reported crashes

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DogManDan
Site Founder/Admin
Site Founder/Admin

Posts : 7789
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Location : Florida, USA
Age : 43

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Re: 7.1 Hot Fixes

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