Need for Speed: Most Wanted (2012)/Multiplayer

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Need for Speed: Most Wanted (2012)/Multiplayer

Post by DogManDan on Fri Nov 02, 2012 5:31 pm

Multiplayer gameplay in Need for Speed: Most Wanted (2012) will feature intense competition, team games, massive variety, persistent scoring, deep ranking, endless rewards and modifications. Each multiplayer instance features the option of a Playlist that will randomly switch between each game mode in order to create a varied gameplay experience.
Players are able to join and leave a multiplayer environment seamlessly without having to leave the single player experience. The number of players that will be able to join the same multiplayer environment differs between platform releases;

PC - Up to 12 players
PlayStation 3 - Up to 8 players
PlayStation Vita - Up to 4 players
Xbox 360 - Up to 8 players




EVENTS

Multiplayer events require each player to drive to a "Meet Up" location in order for the event to begin. Players will be able to wreck another player's car in the form of a "Takedown" although they will respawn moments later.
A Meet Up location can be used as the starting position for a race. All players will need to stay stationary to initialise a race start countdown. A player that attempts to leave the location before the countdown finishes will have their engine cut for a short period of time.

Each event first requires all players to reach the Meet Up locations before the event will begin.

Race - Each player will battle against the other through a series of checkpoints leading towards the finish line.
Speed Test - All players compete to set a record for a specific goal within a 90 second time frame. The player with the highest score after the timer runs out is declared the winner.
Freedrive Challenge - Co-operative objectives that feature a target each player must meet in order for it to be completed. Players are rewarded a greater amount of Speed Points based on how well they performed in the challenge.
Team Race - Competing players are split into two opposing teams. Players earn points for their team based on their finishing position with the winning team being the one with highest total amount of points.


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